Good to See You Again Diy Trophies Ps4
The Evil Within ii Bays Roadmap
Introduction
Welcome to The Evil Within ii Trophy Guide! Just like the first game this platinum is not for the faint-hearted. Akumu difficulty returns under the disguise of "Classic Fashion". You only have seven manual saves for the entire game and cannot buy weapon upgrades. Dissimilar the starting time game, this one features many open world sections. You can completely bypass enemies and sneak / run past them. So it's a bit easier than the starting time game. Classic difficulty is unlocked by beating the game for the first time (any difficulty, coincidental will do). All of the trophies are missable except for story trophies. There are lots of collectible types, 115 collectibles plus 7 java makers in safehouses and yous must detect all weapons. After beating the game for the first time, you unlock New Game+. Your collectibles and purchased weapon upgrades / skills conduct over into New Game+. This style yous can farm the remaining upgrades for their related trophies. Withal, you cannot transfer your equipment to Classic Mode. It'll be the same difficulty you selected at the commencement of the first playthrough.
Step i: Beat out Story on Nightmare Difficulty, Get All Collectibles & Weapons, Chapter Specific Trophies / Combat Trophies
You should start on Nightmare (hard difficulty). The reason beingness that i weapon, the "contumely knuckles" is simply rewarded by beating the game on Nightmare or Classic difficulty ("Powerhouse" trophy). You lot cannot earn this trophy on lower difficulties. Information technology's also good training for Classic Way to get a feel for ammo conservation.
All the trophies in the game are missable, except for the automated story unlocks. You will have to do multiple playthroughs anyway so it'south not too bad if you lot miss something hither. Your main focus should exist the collectibles and finding all weapons. If you miss any you can pick them up in New Game+. All your collectible progress, equipment and weapon upgrades / skills acquit over.
The near missable trophies that take place over multiple chapters are:
- Sykes Out (Chapters 7-13, must do all side missions in chapter vii to get the final quest in chapter xiii).
- I'll Take Yous Downward Myself (Chapters 11 – 14)
There is no affiliate select in this game! If you miss them you have to practice it in New Game+ or make a manual save from time to time and reload it.
Follow these two guides for the weapon locations & collectibles:
- The Evil Within 2 Weapon Locations
- The Evil Within two Collectible Locations
Step 2: New Game+, Upgrade All Weapons and Purchase all Skills
After the commencement playthrough you unlock New Game+. All your collectibles, gear, and upgrades carry over into New Game Plus. You will receive all the carried-over upgrades and items at a certain bespeak in chapter 2. Dark-green Gel and Weapon Parts are also more plentiful in New Game Plus so it's easier to unlock upgrades. Kill all enemies and search all areas advisedly to get enough upgrade parts. Y'all must fully upgrade all your weapons and buy all skills for the trophies "Stick it in My Veins" & "They Never Even Stood A Gamble".
Yous may select any difficulty equal to or lower than the original difficulty completed. If the 2d playthrough isn't enough to get all upgrades, you can do a third run in New Game++.
Step 3: Archetype Style Difficulty (Akumu)
Akumu difficulty from the first game returns under the disguise of "Classic Way". You only have 7 manual saves for the entire game and cannot buy upgrades. Unlike the beginning game, this 1 features many open up globe sections. You can completely bypass enemies and sneak / run past them. So it'southward a bit easier than the get-go game. At that place are also fewer boss fights. Classic difficulty is unlocked by beating the game for the outset fourth dimension (whatsoever difficulty).
Ammo conservation is the biggest challenge. Try to practice sneak kills wherever possible. In open world sections, sneak-kill enemies for possible drops and loot everything advisedly. Make i manual save every few capacity. In that location are 17 chapters total, then one save every two-iii chapters is okay. Brand the saves before difficult sections or boss fights.
Useful Tips, Tricks and Guides:
- The Evil Within 2 Trophy Guide Playlist (Chronological Order)
- All Collectible Locations
- Collectibles Playlist (YouTube)
- All Weapon Locations
The Evil Within two Trophy Guide
Acquire to Survive Survived the nightmare, and everything in between. | ||
Earn all other The Evil Within 2 Trophies to unlock Platinum. | ||
Rookie Completed the game on Casual difficulty or higher. | ||
Casual difficulty is available from the start. Start a new game on this difficulty and complete it to earn this trophy. | ||
Survivor Completed the game on Survival difficulty or college. | ||
Survival difficulty is available from the beginning. Start a new game on this difficulty and consummate it to earn this bays. | ||
Against All Odds Completed the game on Nightmare difficulty or higher. | ||
Nightmare difficulty is available from the get-go. Kickoff a new game on this difficulty and complete information technology to earn this trophy. | ||
You Asked For It… Once again Completed the game in Classic Mode. | ||
Archetype Mode is unlocked by chirapsia the game for the first (any difficulty). Beating the game on coincidental volition unlock this. This is Akumu difficulty from the first game. You lot are limited to 7 manual saves for the entire game and cannot buy any upgrades. Luckily, a lot of sections are open world and you tin exercise piece of cake sneak kills or completely skip the enemies. It'southward recommended to practice the game on Nightmare difficulty first to go a feel for ammo conservation. | ||
Welcome to Union Took the plunge back into STEM. | ||
Automatic story-related trophy, cannot be missed. | ||
Taken Saw a chilling vision. | ||
Automatic story-related trophy, cannot be missed. | ||
Not Running This Time Defeated the Guardian exterior City Hall. | ||
This trophy is washed at the kickoff of chapter five. It is missable if you get for "Sometimes Fighting Isn't The Respond" instead. However, yous can reload the save and get both trophies on ane run. Impale the guardian boss at the start of chapter 5 for this. | ||
The Team Psychologist Found a potential marry in The Marrow. | ||
Automatic story-related trophy, cannot be missed. | ||
Premature Finale Shut downward a bloody performance. | ||
Automatic story-related trophy, cannot be missed. | ||
Some other Ally Survived an ordeal with the help of a new friend. | ||
Automatic story-related trophy, cannot be missed. | ||
Crossing to the Other Side Provided a Harbinger sweet release. | ||
Automatic story-related trophy, cannot be missed. | ||
Spiritual Enkindling Came to terms with your past and present. | ||
Automatic story-related trophy, cannot be missed. | ||
Burn down Walk With Me Made it inside the enemy'south stronghold. | ||
Automatic story-related trophy, cannot exist missed. | ||
Overcome the Past Your trauma is no more. | ||
Automatic story-related trophy, cannot be missed. | ||
Everything Comes Crumbling Down Reached the very stop of the world. | ||
Automatic story-related trophy, cannot be missed. | ||
Unfortunate Consequence Did what needed to be done to save your daughter. | ||
Automated story-related bays, cannot be missed. | ||
Backup Own't Coming Completed the "Rogue Signal" side mission. | ||
Chapter 3 | ||
Sykes Out Completed the "The Last Footstep" side mission. | ||
Affiliate 7 & Chapter 13 Get-go you must complete all side quests in chapter 7. There are two of them, called "Out in the Open up" & "Getting Back Online".If you've completed these quests information technology will automatically trigger "The Last Step" side mission in chapter 13 after stepping through the estimator portal in the safehouse (get-go of chapter 13). Do this quest to obtain the trophy. | ||
Finally Free Experienced every traumatic encounter and fabricated peace with your inner demons. | ||
You get this for completing all 4 demon hallucinations (Anima Events). This happens automatically when y'all go for all collectibles. The hallucinations are from Photographic Slide #2 (Chapter 3), File #12 "Woman's Periodical" (Affiliate 3), Residuum Memory #12 (Chapter vii), File #32 "Computer File: Pit Observatory" (Chapter 11). But collect all four of these collectibles and it will trigger the hallucinations. Afterwards completing the fourth hallucination information technology unlocks the trophy. See The Evil Within 2 All Collectible Locations Guide. | ||
You lot Got Red in You Used your get-go Red Gel. | ||
Ruby-red Gel is constitute but at certain locations. For case, in the prophylactic house of chapter 4 (terminate of chapter) / affiliate v (you lot have to backtrack to the chapter four safehouse). The Red Gel is used to unlock higher tier skills. Go to the mirror area and sit down in the chair. Purchase a few skill upgrades and you can employ the red gel to unlock the next tier of skill upgrades. | ||
Stick it in My Veins Completely upgraded all abilities. | ||
For this you accept go to into New Game+ and farm a lot of Greenish Gel. Luckily, Green Gel is more plentiful in New Game+. Abilities can be upgraded in the mirror area past sitting in the chair. Y'all must besides collect the Cherry Gel to unlock higher-tier skill upgrades. | ||
Making Things a Little Easier Used your starting time High-Course Weapon Parts. | ||
High-Grade Weapon Parts are establish at certain points in the game world and in some safehouses. Buy the offset two upgrades for your weapon so employ the high-class weapon parts at a workbench to upgrade the weapon to the next level. | ||
Now You're Playing with Power Upgraded a weapon to Level iii. | ||
To upgrade a weapon to level three you must apply High-Grad Weapon Parts at a workbench to unlock the college-tier upgrades. You don't actually have to buy every single upgrade, just use the High-Grade weapon parts to unlock the last ready of upgrades. | ||
A Petty Extra Kick to information technology Upgraded one of your Warden Crossbow bolts to max level. | ||
This volition unlock automatically when you become for the trophy "Smoke Assassin" (you lot must fully upgrade the Smoke Bolts for information technology). The Warden Crossbow is found in Affiliate 3, see bays "Skilful to See Y'all Again" for the location. After finding the Warden Crossbow you tin can upgrade its bolt types at any workbench. There are 4 types of bolts (Smoke, Daze, Explosive, Harpoon). The Harpoon Bolt is the cheapest to upgrade for 1120 weapon parts and 2 high-grade weapon parts. Nonetheless, since yous need the fully upgraded Fume Bolt for trophy "Smoke Assassin" anyhow y'all should focus on that starting time. | ||
They Never Fifty-fifty Stood A Chance Completely upgraded all weapons. | ||
For this you lot must go into New Game+ and collect lots of weapon parts and High-Grade weapon parts. These are found in many locations effectually the game world. Just loot every building carefully and y'all'll get enough of parts. Your upgrades are carried over into New Game+. In chapter ii you go your gear back and can continue to upgrade information technology. Also meet The Evil Within 2 All Weapon Locations. | ||
DIY Crafted something for the first time. | ||
This can be done as soon as you reach the chapter iii safehouse. Simply arts and crafts 1 handgun bullet at the workbench in the safehouse and you lot'll unlock this. Workbenches can exist found at safehouses and in the mirror area (later going through the mirrors). You collect crafting resources from fallen enemies and they are also plant in the game earth. | ||
Handyman Crafted every type of item at least once. | ||
This trophy can only be obtained in New Game+ (considering Magnum Ammo cannot be crafted in the kickoff playthrough) and you lot must have found the Shotgun, Sniper Burglarize, Assault Burglarize, and Flamethrower to craft their respective ammo. So first things first, collect all weapons on the initial playthrough. Then get to a workbench in New Game Plus (the get-go one is found in the chapter three safehouse) and craft the items listed below (every type of weapon ammo, crossbow bolts, health item). See The Evil Inside 2 All Weapon Locations Guide. Weapons & Ammo:
Crossbow Bolts:
Wellness & Recovery:
| ||
Echoes Inside STEM Observed all Balance Memories. | ||
Encounter The Evil Within 2 All Collectible Locations Guide. | ||
Doing Some Detecting Collected 20 files. | ||
Run across The Evil Inside ii All Collectible Locations Guide. | ||
Diligent Reader Collected all files. | ||
See The Evil Within 2 All Collectible Locations Guide. | ||
Half the Stash Opened 16 lockers. | ||
Run into The Evil Within two All Collectible Locations Guide. | ||
Locksmith Opened all lockers. | ||
Come across The Evil Within ii All Collectible Locations Guide. | ||
Adept to Meet You Once again Caused the Warden Crossbow. | ||
The Warden Crossbow can be plant near an APC in the south-due west corner of the chapter three / affiliate 4 open up globe (simply to the left of the safehouse where the chapter starts). It is used to get access to the safe house in the n of the map. | ||
Chatting With Kidman Talked to Kidman about all of the photographic slides. | ||
Meet The Evil Within 2 All Collectible Locations Guide. | ||
Powerhouse Caused all standard weapons. | ||
Meet The Evil Within 2 All Weapon Locations Guide. The pre-order bonus weapon "Outburst Handgun" is non required for this trophy. You need all weapons on one save. When starting a completely new game it volition delete your weapons. You must be playing on Nightmare or Archetype difficulty to earn this trophy. This is because the Contumely Knuckles are only awarded for chirapsia the game on Nightmare/Classic. | ||
All in the Family Collected all of the Mysterious Objects. | ||
Run into The Evil Within 2 All Collectible Locations Guide. | ||
Caffeine Addict Used every Coffee Maker at to the lowest degree once. | ||
Coffe Makers are institute in prophylactic houses. In that location are 7 of them in total. Each safe house has i. You got to the first 6 safe houses automatically. The terminal condom firm in chapter 13 is optional and missable! Look for information technology on the map. The trophy will unlock after drinking coffee in the chapter thirteen rubber house in the business organisation district (exterior area, not the condom house where the mission starts). Drinking coffee fully replenishes your health and so it's well worth doing. The coffee makers are in plainly sight in the safehouses. | ||
Thinning Them Out Killed 30 enemies. | ||
Automatic story-related trophy, cannot exist missed. | ||
Clearing a Path Killed 60 enemies. | ||
Automatic story-related trophy, cannot be missed. You take to kill far more than threescore enemies to advance through story missions. | ||
Smoke Assassin Killed three enemies using upgraded Smoke Bolts. | ||
To practice this you demand to fully upgrade the Fume Bolts of the Warden Crossbow at a workbench. This is expensive, information technology costs 1650 weapon parts and 2 high-course weapon parts to fully upgrade the Smoke Bolt. Either upgrade these bolts from the first or do it in New Game+. The fully upgraded Smoke Bolts create a poisonous smoke that kills the enemies. Just look for a group of three or more enemies and shoot a bolt at them. The poison smoke volition impale them. | ||
Shock Therapy Stunned an enemy standing in water using a Shock Commodities. | ||
Y'all can detect the Warden Cross in Chapters three / 4. It'southward institute by an APC in the south-west corner of the chapter 3 / chapter 4 open world (but to the left of the safehouse where the chapter starts). | ||
Wait For It… Killed an enemy using an Ambush. | ||
For this you need the stealth skill "Ambush". You can buy skills by going to the mirror area and sitting in the chair (mirrors are establish at every safehouse). | ||
Kick, Shoot, Burn Killed 2 or more than enemies at in one case using oil on the footing. | ||
Chapter 3 | ||
Bootable Offense Stomped and killed 15 fallen enemies. | ||
When you shoot enemies in the leg twice with the pistol they will fall to the ground (or shoot them once while they come running towards you). Then you can press to do a stomp kill. Do this 15 times over the course of a playthrough. There are lots of weak enemies roaming around chapter 3, enough to earn this bays early on on. | ||
I Am The Night Killed 10 enemies using Sneak Kills. | ||
You do stealth kills by sneaking up to enemies from behind and printing . There are more than 10 enemies in chapter 3, that's the earliest opportunity you tin can practise information technology. You have to do 10 stealth kills over the class of 1 playthrough. | ||
Sometimes Fighting Isn't the Answer Avoided unnecessary bloodshed exterior City Hall. (Ch. five) | ||
Chapter five | ||
Death From To a higher place Killed 2 or more enemies at once using a hanging lamp. (Ch. 9) | ||
Affiliate nine | ||
No More than Playing With Burn Stopped a truthful believer from playing with his favorite toy. (Ch. 11) | ||
Chapter 11 | ||
Melancholy Memories Reminisced nearly every moment from your past. (Ch. 12) | ||
Chapter 12 Practise not interact with the letter on the kitchen table however! Doing and so will advance the story. | ||
I'll Take Yous Down Myself Brought your own equipment to the barbecue this time. (Ch. 14) | ||
This trophy / achievement takes place from capacity 11-14. It is highly missable and there are several steps to it. Forget to exercise any step within the given chapter and you'll miss the trophy. Step 1 (Chapter 11): Afterwards the Flamethrower boss fight, pick upwardly the broken flamethrower next to the corpse of the dominate. Stride 2 (Chapter 13): The flamethrower is broken and you must find two fuel tanks to repair it. You tin collect the tanks from Harbinger enemies that are roaming around chapter thirteen. At that place are iii of them in the business organisation district. Sneak attacks deal a ton of damage to them. Yous can run away after a successful sneak assault and repeat. This mode you don't have to waste product ammo on them. Sniper headshots and close range shotgun hits also work well. But loot two Harbingers that yous've killed to receive their fuel tanks Step 3 (Affiliate 13): Caput to the safehouse and enter the mirror. At the workbench you tin can combine the fuel tanks with the broken flamethrower to repair it Pace 4 (Chapter fourteen): Keep playing until yous accomplish chapter 14. Here you see the Laura dominate from the first game. Kill her with the flamethrower. Make sure you have total flamethrower ammo. eighty flamethrower fuel volition kill her. You might besides want to make a manual save during chapter 11. In example you forget anything you tin reload the save instead of having to replay the entire game. | ||
That Cinematic Experience… Opted for a cinematic experience. | ||
After beating the story for the start time (any difficulty) you unlock letterbox mode in the game options. At present showtime a NEW GAME and the bays volition unlock. |
Source: https://www.powerpyx.com/the-evil-within-2-trophy-guide-roadmap/
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